2024 GEE! Learning Game Awards

The GEE! award recognizes excellence in educational game design. The award is judged by international leaders in the field.

Winners will be announced at the Play Make Learn Conference on July 18th.

The long and short of it


In the spirit of James Paul Gee’s scholarship, we’ve created an award to recognize best educational video games in the world. Finalists will showcase their games during the Play Make Learn conference. Send us your best! 

Award Categories:

Formal Learning

Learning games for use in formal school contexts


Finalists

Cal & Bomba (Filiokus)

Constitutional Compromise (Filament Games)

Brief the Chief (Filament Games)

Pathogen Patrol (Project Lead The Way/Tipping Point Media)


Judges

Amy Patterson (Urban Arts)

Adeeb Syed (Harvard Extension School)

Amanda Siebert-Evenstone (Age of Learning

Ray Kimball (42 Educational Games Coaching and Design)

Valentin Briukhanov (CodeCombat)

Informal Learning

For home, family, museums, libraries, etc.


Finalists

Mission: Mars (Museum of Science)

Robot Champions (Filament Games)

GASHA GO! World (FableVision Studios)

CodeCombat Worlds (CodeCombat)


Judges

Barry Joseph (Barry Joseph Consulting)

Nick Martinez (Nick Martinez and Associates, LLC; Museum of the City of New York)

Chris Baker (DPI)

Ashlyn Sparrow (Weston Game Lab, University of Chicago)

award icon for analog games

Analog Games

Board games, card games,
or other non-digital games


Finalists

Critical Care: The Game (Night Shift Studios)

Trilhas Urbanas (Pistache Editorial)

CoderMindz (Mehta, Samaira)

Doomscroll (GamestormEDU)

Alchemy (Merkley, Ryan)


Judges

Peter McDonald (UW-Madison)

Max Shafer-Landau (UW-Madison)

Felipe Martinez Gomez (UW-Madison)

Small and Indie Studios

Studios with <$100k in funding for the game


Finalists

Paintball - the puzzle game (Debuff Interactive UG)

Resilience: After The Eruption (Ecolodev)

House Flipper 2 (Frozen District)

Empires & Interconnections (History Adventures)

Bug & Seek (So Peculiar)

Playing Kafka (Charles Games)


Judges

Michael Douma (IDEA Games)

Jenny Saucerman (Credit Union National Association)

Matheus Cezarotto (New Mexico State University)

Morgan Smith (MCS Design)

Mark Backler (Sketchbook Games)

Kristae-Lee Malone (UW-Madison)

People’s Choice Award


Judging Criteria


Does it Empower Learners?

Does it create Problems Worth Solving?

Does it create Deep Understanding?

Does it work smoothly?

Is it visually interesting?

Is it original?

 
 

What Do We Get?

 

For the Winners:


  • A GEE! Award Winner badge to use on your website and promotional materials

  • Your game featured on the GEE! Award website

    The opportunity to talk about your game during a dedicated hybrid session at PLAY MAKE LEARN 2024

For the Finalists:


  • A GEE! Award Finalist badge to use on your website and promotional materials.

  • Your game featured on the GEE! Award website

  • Free registration to PLAY MAKE LEARN 2024 for 2 members of your team to demo your game in the Arcade (not required)